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Quixel Megascans Is Now Free for Good: What Game Developers Get and How to Use It in Web Games

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Epic has made the whole Quixel Megascans library free on Fab, and this time it is permanent. Here is what is included, what the license allows, the refund for 2025 buyers, and how small and web game teams can use scanned assets without huge downloads.

VENO cover about Quixel Megascans being free, with a scanned rock asset sticker and the title Free for good

Quixel Megascans is now free on Fab, permanently. With Megascans free for good, anyone can use professional scanned assets at no cost. In an announcement dated 5 November 2026, Epic Games and Quixel made the full Megascans library of about 23,000 photo-scanned 3D assets free for everyone, after a short free period back in 2024. The assets fall under Fab’s Standard License, which Epic says lets you use them “in any game engine or tool you want”.

Quick facts
What The full Quixel Megascans library, free
Who Quixel and Epic Games, via the Fab marketplace
Announced 5 November 2026
How long Permanent (“free indefinitely”)
Size About 23,000 scanned assets
Includes 3D models, tileable PBR surfaces, vegetation, decals, materials
License Fab Standard License, usable in any engine or tool
Where Quixel Megascans on Fab

A grid of free Megascans assets: a wooden crate, a mineral rock, a wooden bowl, a wicker jug, a wooden stand and an old book, image: Quixel/Fab

What exactly became free?

Megascans is Quixel’s library of real-world objects and surfaces captured with photogrammetry: thousands of photos of a real rock, plank or plant turned into a 3D mesh with realistic textures. On Fab the library covers furniture, architecture, creatures, vehicles, food and a large set of materials, from damaged surfaces to fabrics and natural ground.

The switch is still rolling out. Quixel’s own post says Fab listings “will update between now & Nov 12, so check back if an asset you want isn’t free yet.” If an item still shows a price after that date, it is worth checking the listing again later rather than paying for it.

A short history: from Quixel to Fab

Year What happened
2024 Epic launched Fab, the store that replaced the Unreal Engine Marketplace, the Quixel Megascans site and the Sketchfab Store
2024 To mark the launch, Megascans was free to claim only until the end of 2024
2025 Megascans assets were sold on Fab again
November 2026 The whole library becomes free for good, with new AI-training rights

A photo-scanned wooden panel with carved details, one of the free Megascans assets, image: Quixel/Fab

License, AI training and refunds

Three practical points for studios and solo developers:

  1. Any engine. Epic’s press release says the Fab Standard License lets you use the assets, including Megascans, in any game engine or tool. That covers Unreal and Unity, but also Godot, Three.js or your own engine. Always read the license text on Fab before shipping.
  2. AI training is now allowed. Quixel updated the terms for all its assets so you can train AI models on Megascans and Megaplants. This is a new right that did not exist in the 2024 offer.
  3. Refunds for recent buyers. Anyone who bought a Megascans asset or a Quixel Bundle on or after 1 January 2025 should get a refund to their Epic Account Balance by the end of 2026. Buyers keep their license and also gain the new AI rights, and the balance can be spent across Epic’s store, not only on Fab.

How to get Megascans assets

  1. Sign in to Fab with an Epic Games account.
  2. Open the Quixel Megascans seller page and browse or search by category.
  3. Add the free assets you want to your Fab library.
  4. Download them in the format and quality your project needs, or use them through Fab’s integrations in your engine.

A scanned pale rock asset with detailed surface texture, useful for terrain and props, image: Quixel/Fab

Using scanned assets in web and mobile games

Megascans were made for high-end rendering, so they are heavy by default. Back in 2024 Fab already listed quality levels from cinematic 8K down to optimised 1K content for mobile. For browser games, a few habits keep file sizes sane:

Problem What to do
Textures are huge Pick the 1K or 2K version, then compress textures (for example to KTX2/Basis)
Too many polygons Use the lowest LOD or decimate the mesh in Blender before export
Slow loading Export to glTF/GLB and load assets only when a level needs them
Style clash with cartoon games Use scanned materials for ground and walls, keep hero objects stylised
2D games Render a scanned prop to sprites or use its textures as backgrounds

A single rock or crate at 1K can look great in a Three.js or Babylon.js scene. A full 8K set will not load well on a phone over mobile data, so test on real devices early.

A hand-forged iron candle holder scanned in detail, an example of a small prop that works well at low resolution, image: Quixel/Fab

Who benefits most?

  • Indie and student teams get professional props and surfaces for prototypes, jam games and portfolios at no cost.
  • Web game developers can use the 1K versions for lightweight 3D scenes or bake them into 2D art.
  • Studios that paid in 2025 get their money back as Epic balance.
  • Players may notice more realistic ground, rocks and props in small games, because the cost barrier is gone.

FAQ

Is Quixel Megascans really free now?

Yes. Since the announcement dated 5 November 2026, the full Megascans library is free on Fab, and Quixel says it stays free indefinitely.

Can I use free Megascans in Unity, Godot or a web game?

Epic says the Fab Standard License lets you use the assets in any game engine or tool. Check the license text on Fab before release.

How many assets are in the free Megascans library?

About 23,000 scanned assets, including 3D models, surfaces, vegetation, decals and materials.

I bought Megascans in 2025. Do I get a refund?

Purchases of Megascans assets or a Quixel Bundle made on or after 1 January 2025 are refunded to your Epic Account Balance, expected by the end of 2026.

Can Megascans be used to train AI?

Yes. Quixel updated its terms so Megascans and Megaplants assets can be used to train AI models.

Why is an asset still not free?

Fab listings were being updated until 12 November 2026, so some items may take a little time to switch to free.

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